Bouncer Damage Device
This device applies damage to a character when they hit a bouncer device. If the damage is lethal, the character is not killed until they land back on the ground, creating a delay effect.
Properties
Bouncer
Type: bouncer_device
The bouncer device to use.
DamageAmount
Type: float
The amount or percent of damage to apply when a player hits the bouncer.
PercentDamge
Type: logic
Set to true to inflict a percent of health.