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Bouncer Damage Device

This device applies damage to a character when they hit a bouncer device. If the damage is lethal, the character is not killed until they land back on the ground, creating a delay effect.

Bouncer Damage Device

Properties

Bouncer

Type: bouncer_device
The bouncer device to use.

DamageAmount

Type: float
The amount or percent of damage to apply when a player hits the bouncer.

PercentDamge

Type: logic
Set to true to inflict a percent of health.