Cinematic Sequence Queue Device
This device manages a queue of cinematic sequence devices and plays them for players when triggered. It supports two trigger types—one to show the sequence to all players in the playspace and another to show it to a single triggering player. Additionally, it can place a player's character into stasis during the sequence for enhanced cinematic effect.
Properties
ShowToAllTrigger
Type: trigger_device
A trigger device that, when activated, starts the cinematic sequence for every player in the playspace.
ShowToOneTrigger
Type: trigger_device
A trigger device that, when activated, starts the cinematic sequence for only the triggering player.
SequenceDevices
Type: []cinematic_sequence_device
An array of cinematic sequence devices queued in a last-in, first-out manner.
PlayerStasis
Type: logic
A flag that determines whether a player's character is placed into stasis during the sequence, temporarily immobilizing them for cinematic effect.